Okay, so yesterday I started working on this “floating yoga mat” thing. I saw some folks talking about it online, and I got curious. What kicked it off was this post I stumbled upon from, like, late 2016. It had this code snippet talking about different bit widths—one, two, three, and four. I didn’t get all of it, but it made me think about how data is handled at a basic level, you know, just 0s and 1s.
So, I dug a bit more. I found this other article from last year, talking about how NAND Flash works. It was a bit over my head, honestly, but the gist was that it’s all about how data gets stored and changed. That got me thinking about how I could make something ‘float’—not literally, but like, in a programming sense. I played around with some simple code, just trying to flip bits and see what happens.
Trying things out
- First Attempt:
I just messed with changing bits from 0 to 1 and back. It was pretty basic, but it helped me get a feel for how to manipulate data at a low level. There’s this project I saw on some public code repository, a team project for a “Floating Point Co-Processor” design. It’s way more complex than what I’m doing, but I took a peek to see how they handled floating-point numbers. I tried to implement something similar, but way simpler, just to see if I could get a number to ‘float’ in my code.
- Second Try:
I thought about memory—DRAM and Flash, and how they store data differently. I read this thing from 2019 about it. DRAM uses capacitors, which is pretty neat. I don’t have the hardware to play with that, but it gave me an idea. I could simulate something similar in software, right? So I wrote a small program that acts like it’s storing data in capacitors, just flipping bits based on certain conditions. It felt like making a digital version of a floating yoga mat, in a way. Each bit was like a tiny part of the mat, and I was trying to keep them all balanced.
The Result
It’s not perfect, not even close. But I got something that kinda works. It’s like, the bits are floating, in a sense. They change and adapt based on what I throw at them. I still have a ton to learn, especially about how to make it more stable and efficient. It’s like, I’ve got this yoga mat that’s floating, but it’s a bit wobbly. I need to figure out how to make it smoother, more reliable. But hey, it’s a start. And it’s pretty cool to see something you built from scratch, even if it’s just in code, kinda come to life.
I’ll keep at it. Maybe I’ll figure out how to make this digital yoga mat float perfectly. Or maybe I’ll move on to something else. Either way, it’s been a fun ride. And it all started with that random code snippet about bits. Who knew that could lead to a floating yoga mat, right?